Game
Ultima: The World Beyond
2 months ago

Back in 8th grade, when I was trying to make the game during Student Aid, combat had a style of FNaF World. But I've changed and am changing it.


When I restarted the project (what I'm currently working on) I made the battle system turn-based, but I think for the final product, I want to do that, but with Action commands.

I also want to do cutscenes when the party interact, or in some circumstances, when the party and other characters interact.



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