
Next up
Once that script was done I put the player into unity and animated him during the holidays and had it looking well, I then lost it due to hardware issue. Then I left that alone and Completed art of the first hill background with layers
I have almost finished drawing the main menu screen art. The background and fire is done, the fire isn't as realistic as the background so that might throw it off a lil :/ So I am now working on the ground and animating it all.
After that I began creating the next 2 scenes either side of this hill scene during the beginning of Feb
- Training Range
- Forest Entrance
Fire made with help from this video https://www.youtube.com/watch?v=-d6IDldBNLE
Made a Pine tree for the Main menu screen. Starting the main menu and cinematic from the sketches. I am taking way to long with all this and I have a Fire animated somewhere.
Started market place scene and castle entrance where people will say hello to you.
Small Goblin enemy was re-animated and can now be Stunned, Running and Idle
New PlayerController script was made. Very similar to previous one but this was more compatible with jumping and animations.
Bow is now correctly shooting and now deals damage to the small goblins. There is gravity but it does not work with the sprite atm. Apart from that it seems to work well.
I'm contributing to a Pirate Software Gamejam ending soon. The games name is "Soulbound Mechanika" and here's a link the the jam if anyone's interested. Not much time left though.
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