Unreal engine is a fantastic engine, but really, I don’t know how to use it. As a main unity and python developer, I switched back to it on the 11/9/16. I also have made quite a HUGE bit of progress. I have added multiplayer support where the Player hosts the servers, respawning, shooting, damage, sprinting, player models, and imported animations. I hope you guys didn’t think that I disbanded the game. Also a playable alpha will be released shortly so make sure to follow this game if you would like to try it faster! Thanks!
-BarkingCarrot(Head of CarrotDev.) Also I’m looking for a voluntary development team so we can make games faster. Keep in mind that I said VOLUNTARY, so you won’t be paid unless we actually release some DLC or a game that should (In rare cases) cost money. My email is [email protected]. You need to actually have knowledge in C# Coding if you want to help me. I only want 2 others. Thanks!
Next up
We are under attack!
Have a good Boi
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Strange Umbrella
Levels' maps.
Path of Kami, running around the shrine area
Double Rainbow!!!
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