Game
Battle Arena
9 years ago

Back to unity + Shooting+ Online access + Player Models


Unreal engine is a fantastic engine, but really, I don’t know how to use it. As a main unity and python developer, I switched back to it on the 11/9/16. I also have made quite a HUGE bit of progress. I have added multiplayer support where the Player hosts the servers, respawning, shooting, damage, sprinting, player models, and imported animations. I hope you guys didn’t think that I disbanded the game. Also a playable alpha will be released shortly so make sure to follow this game if you would like to try it faster! Thanks!
-BarkingCarrot(Head of CarrotDev.) Also I’m looking for a voluntary development team so we can make games faster. Keep in mind that I said VOLUNTARY, so you won’t be paid unless we actually release some DLC or a game that should (In rare cases) cost money. My email is [email protected]. You need to actually have knowledge in C# Coding if you want to help me. I only want 2 others. Thanks!



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So

i may or may not make an full art of some person or i may just leave this like that-

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

So here's the first of the zodiac signs i will make for the next weeks.

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname

Made my first ever animation.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

2d lighting experiment