Unreal engine is a fantastic engine, but really, I don’t know how to use it. As a main unity and python developer, I switched back to it on the 11/9/16. I also have made quite a HUGE bit of progress. I have added multiplayer support where the Player hosts the servers, respawning, shooting, damage, sprinting, player models, and imported animations. I hope you guys didn’t think that I disbanded the game. Also a playable alpha will be released shortly so make sure to follow this game if you would like to try it faster! Thanks!
-BarkingCarrot(Head of CarrotDev.) Also I’m looking for a voluntary development team so we can make games faster. Keep in mind that I said VOLUNTARY, so you won’t be paid unless we actually release some DLC or a game that should (In rare cases) cost money. My email is [email protected]. You need to actually have knowledge in C# Coding if you want to help me. I only want 2 others. Thanks!
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Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
I was bored, so... ManutKat.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regular exercise is key for healthy wings.
Try it out!
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Path of Kami, running around the shrine area










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