Unreal engine is a fantastic engine, but really, I don’t know how to use it. As a main unity and python developer, I switched back to it on the 11/9/16. I also have made quite a HUGE bit of progress. I have added multiplayer support where the Player hosts the servers, respawning, shooting, damage, sprinting, player models, and imported animations. I hope you guys didn’t think that I disbanded the game. Also a playable alpha will be released shortly so make sure to follow this game if you would like to try it faster! Thanks!
-BarkingCarrot(Head of CarrotDev.) Also I’m looking for a voluntary development team so we can make games faster. Keep in mind that I said VOLUNTARY, so you won’t be paid unless we actually release some DLC or a game that should (In rare cases) cost money. My email is [email protected]. You need to actually have knowledge in C# Coding if you want to help me. I only want 2 others. Thanks!
Next up
art comission.
Runestones: from concept to in-game model🗿
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Finished work on the emotions of a new character for the tank universe
I worked so hard to get all four of them to the end safely, but then...
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Cash Banooca
2d lighting experiment
ooh yes..
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