Game
Grimlock
8 years ago

Bad Habits ATM


Initially I would’ve worked on the systems and prototype enemies, too bad.. procrastination is kicking itself again or rather i’m burning out, either way I have some interesting parts where i planned on experimenting and dotting down possible aspects of the game.

As for now - main goal is to create low enemies with move-sets and trigger objects



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this is far from the game title i mentioned, i guess i'm gonna have to rename this game since it's still work in progress

HUD Design

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

Update 2.627

New challenges & new effects!

a drawing I did because I was bored😪. But I love how it turned out.😊

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800