Game
Grimlock
8 years ago

Bad Habits ATM


Initially I would’ve worked on the systems and prototype enemies, too bad.. procrastination is kicking itself again or rather i’m burning out, either way I have some interesting parts where i planned on experimenting and dotting down possible aspects of the game.

As for now - main goal is to create low enemies with move-sets and trigger objects



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HUD Design

this is far from the game title i mentioned, i guess i'm gonna have to rename this game since it's still work in progress

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

art comission.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Another house i made long time ago.

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Showing off player 2 😎

What do you think?