Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)



3 months ago

Bad news guys I accidentally deleted everything by accidentally clicking the block- oh wait nvm

But yeah I managed to create it!

There's actually a reason why I did it this way than doing the standard way of doin it

bless the file extention


It's because if I went on in project storage, something could happen where I accidentally delete something and everything would pretty much be gone. So having a file where it has all the level data in it all ready to be decoded is just a backup way to store levels, at least until I implement the data into the project so it can use it to load levels. Plus it also sorta makes it a bit more convenient for me too, even though yeah when things do change I do have to update the saving/loading code to account for it, but I'm willing to comply with that. There is also another specific reason too! Which is to make it easier to transport instead of having to sluggishly having to take every single list in the project export it and load it every time, I can just load in one file and it'll do everything in one go. Which also leads into a future hope I have, which is when the game gets into a state where eventually people will be able to like mod and create their own levels to share with other people(I know it's a STRETCH, but it's just something I wanna keep in mind)

But yeah

probably gonna tweak some stuff with it eventually, but I'll work on other things with the game and stuff



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Kinda got inspired of of things I’ve added to the game and made this lol

Well... I did it, kinda

Gotta Go Fast

Gamejolt forever

Yeah

It's because of the normal speed of the player, but still

levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.

Remember that Shark Pirate from like the old old version of the game?

Here she is again but upgraded, and now she’s also a treasure hunter

I’ll figure out her outfit eventually

BEWARE THE NOID.

(The classical ol'Dominos mascot)

He played against a Japanese Ness Player