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11
Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
10 hours ago

Rough Level thing

I tried to do somethin, not really the most clean level since there's some issues with it sometimes not being balanced for certain speeds, but there's some intent in it

Might show to YT




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Adjust the art block I think I’m finally understanding level design,

Gonna start experimenting with things soon

But in the meantime get jumpscared

Changed the design of the Slumber Dragons, the original/Zeeki is still gonna be in here, he's just gonna be a unique one.

This probably won't be final since I may need to adjust the design in order to stand out from the BG when the time comes

I feel like me playing SRB2 might actually help me with this somehow. If you know what I mean

And I need more excuses for playing it

After Calculation

My sorting is doing HOW MANY CHECKS with 30+ objects???????

BEWARE THE NOID.

(The classical ol'Dominos mascot)

Comparing on how much I’ve done si ce the start of the year to now is kinda crazy to think about,

Just reminiscing on what I’ve done so far

The optimal tileset format has been achieved and I updated the base tiles to match the kind of tile style I want

(add the dust man theme from mega man 4) omg its dust man from fnf

Tryna Animate the derg, mostly just outlining since I can do the rest of the stuff in vector