Change Log:
Added:
Major new features:
-New parallax system.
-More chunks added to the overall game, including special chunks with a miniboss and others with some obstacles and puzzles.
-New snow planet added
-New vehicle section in the first level: an auto scroll level mounted on a vehicle.
-New Boss, the Gakhen Kajinkko, a humongous mecha with four arms with a variety of freezing atacks ( this boss is at the end of the new planet)
Enemies:
-Goyuleystal: a very tall tank that shoot mechanical hornets at you
-Gosesh: the mechanical hornets that shoot their explosives stings at you
-Enforcer gokhan: special enemy that throws reinforcement to upgrade normal gokhans
-GoGeloth: snow rover tank that shoot ground tracker bullets
-Gosniguh: A snow bike that passes and throws granades in the air.
-Gebkokha: A smaller version of the Gokokha with less health and quicker.
Vehicle section enemies:
-Gostrelah: flying ship that drops a bomb below
-Aquajet: a gokhan that chase you in a water bike
-Water launcher: a boat that shoots bullets from the river
Changed:
-Changed the terrain in some current chunks for better platforming
-Adjustments in the camera rail feature.
-Overhaul to most of the enemies AI
-Some improved animations for the main two players.
-Improved a lot of chunks for a more smooth pacing
Fixed:
-Bug that made the gokhans run for the mortars everytime
-Bug incorrect movement on the gokhans when they were climbing.
-A lot of other bug fixes we didn’t accounted for
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