Language select screen after you start a new game (no longer 2 separate files);
Reworked intro text. Now it teaches you how to play the game instead of a vague lore dump;
Now the character select screen will inform you a name for the character's ability and the name of their gyro;
Reworked stages to eliminate exploits;
Feedback shouts now appear above your RPM. It informs you about your last attack and if it was successful;
Reworked back/forfeit button to reflect it'll send you back (instead of an X);
The Pause menu now will have more info about what each button does;
Enemies will now chase you if your RPM is above theirs (instead of waiting until it becomes red);
Head bounces will now eject you after 4 bounces, enemies will no longer live on top of your head;
Dimitri can fail at his attack now, giving you more of a chance at the ground too;
Rebalanced fight order for all characters;
Minor graphical fixes.
Next up
This week I've been working on a few alternate skins just for fun
My game's protagonist's cozy room <3
I still have to change the enemies' sprites, of course.
But here's a taste of what I'm working on now!
Follow me to get more updates :)
I've decided to change the direction of my next game. Like a 180°. But that's game development for you.
And I'm really proud of it!
(All the images here are placeholders, this is very early)
Hey, I've just released a new game!
It's an endless runner where you take control of Death herself and collect souls. There's also some other sinister people trying to collect souls too.
Also they're kinda rude, so be careful when playing it.
The release order of this little free to play game here. Read article below to know more:
The G-1st Tournament is about to begin. Get your gyros ready to fight!
I'm very close to launch my first little game in this series, so please follow if you're interested!
New update for my Beyblade inspired game, Gyro Gear!
Read the article below to see the changelog \/
I'm working on a new project!
It'll be on the same engine/framework I did for Digimon: Digital Heroes. That means an action platformer focused on transformations. But now with a new and original material.
20/08/2021
Tomorrow!!
At least the first build.
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