3 years ago

I present to you: the Fire Totem!

This will be the first totem you get on my upcoming game. It evolves like Digimon/Pokémon from the bottom to the top.




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Hey, I've just released a new game!

It's an endless runner where you take control of Death herself and collect souls. There's also some other sinister people trying to collect souls too.

Also they're kinda rude, so be careful when playing it.

Another update for my game, Gyro Gear, a platform fighter inspired by Beyblade!

This is the new main menu. It'll be the central hub for all the modes available, including the new Options and Profiles menus.

I'm working on a new project!

It'll be on the same engine/framework I did for Digimon: Digital Heroes. That means an action platformer focused on transformations. But now with a new and original material.

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

I still have to change the enemies' sprites, of course.

But here's a taste of what I'm working on now!

Follow me to get more updates :)

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Hey, I just opened a Discord server to talk about the development of my current project: Omega.

https://discord.gg/arvpbCVz36

Hop on there if you speak english or portuguese (or just wanna lurk) to keep up to date!

Hi, I'm Sette and I'm still working on updates for my game called Gyro Gear!

Recently I've developed 3 new typefaces from scratch for the game. I want the game to be 100% original by the next update.

Here's the new logo!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

I've decided to change the direction of my next game. Like a 180°. But that's game development for you.

And I'm really proud of it!

(All the images here are placeholders, this is very early)