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8 months ago

Basic movement in Godot

#indiedev #gamedev




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The new enemy is already in Godot along with its animations, now we are working on the first AI and combat tests

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Pawn shape enemy for our 3D metroidvania game

#gamedev #pixelart #devlog #lowpoly

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

More characters and animations made in Blender for our new Metroidvania game

#blender #gamedev #indiedev #pixelart

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

A sneak peek of the first attack animation as we finish fine-tuning the combat system in Godot

#gamedev #blender #indiedev

Pixel art animation for enemy eyes

#gamedev #pixelart #aseprite #indiedev

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Working on the main character's rig and IK

#blender #gamedev #indiedev #pixelart