This week, I finished the basic terrain and gas system. It uses 2D Perlin noise with a set size for each asteroid, they currently contain 4 basic materials
Copper - basic metal
Dirt - can be used as a soil
Sand - filtration
Moss - Oxygen generation
This week, I finished the basic terrain and gas system. It uses 2D Perlin noise with a set size for each asteroid, they currently contain 4 basic materials
Copper - basic metal
Dirt - can be used as a soil
Sand - filtration
Moss - Oxygen generation
art comission.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
a drawing I did because I was bored😪. But I love how it turned out.😊
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
0 comments