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Batch Town 0.2.0 has been released! New Features: - Lvl 2 has been added - New variable: Power - Updated Title - Fixed some small grammatical errors - Added a super rare monster I have yet to fully test this so please report bugs or errors!
Alert your guards, Batch Town 0.4.0 is out! New Features: - Level 3 - Raids - Merchants - Twins - Towers (Adds Power) Fixed: - Soldier RNG - Mysterious Monster RNG - Typos - End of day deaths Have fun and again, please report bugs!
Batch Town 0.5.0 is out!
New:
Level 4
New Raid Variants
Sacred Dungeon (150 Possible Outcomes)
Builders Build What They Can
New Icon
OPTIONS MENU!
Fixed:
2 Exploits Allowing for Infinite People
Save File 3 Bug
Tweaked Chances for Twins and Other Events
Batch Town 0.3.0 is out! New Features: - Save system! - Icon Have fun, and remember to save!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Why walk when you can jump?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
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