Game
BEAM
9 years ago

BEAM release announcement and the game design overview.


The game itself is made in an abstract style, loosely resembling
shooting range like games. But instead of shooting targets, a player
has to constantly keep a beam on one target represented by a green
cylinder. Physical forces are applied to a player and the target, so
both of them are constantly moving along parallel lines. After 90
seconds player’s accuracy is taken as the level’s score.

The goal was to create simple and challenging, but forgiving game,
designed exclusively for a mouse as input controller. In BEAM, unlike
most difficult games, there is no ‘100 death after 1-2 seconds’
experience. No matter how bad a player is, playing until the end is
possible. Also there is now such thing as ‘1 error is a restart’, so
frustration about unlucky patterns is kept to a minimum.

There are 6 ‘levels’ in the game, a player can progress through. Each
of them is just a pattern of applying forces to a player and the
target. Difficulty is scaled from simple deterministic patterns to
almost random movements. A player has some additional information
about own force direction, draw as bars on a screen. And a cylinder
leaning represents force applied to the enemy. Movements are based on
physical forces simulation and have some inertia. So the game, despite
being very simple, has several parameters, according to those a player
can make decisions. Another important thing about difficulty is, the
game doesn’t require to play longer for scoring more. It is always 90
seconds, so exhaustion factor is excluded.

It is a free to play game, available for windows and linux
systems. Hope your’ll enjoy it.



0 comments

Loading...

Next up

So here's the first of the zodiac signs i will make for the next weeks.

Finished work on the emotions of a new character for the tank universe

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Coming Soon...

Colorful Fox

Happy Late Easter!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

Where is Spider-man?