Game
Sol Pre-Alpha
3 years ago

Been a bit, but working diligently! Wanted to make something public before Christmas roles around aaand - ta-daaa! Made a site for my "studio"! Check it out -

Plymouth Entertainment: https://cregerriley4.wixsite.com/plymouthgames




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Little reminder - #SOL Update Video 2 is out NOW, and will provide some details of the game's current state before I head off to college. I've also provided some recent screenshots if you would like a quick insight.

Video: https://www.youtube.com/watch?v=TpIWdkfyOxQ&ab_channel=cregerBot

Finished the tileset - as well as some game mechanics. Still some movement kinks to work out, but so far so good!

#SOLgame

Been a while since I've updated this platform - here is some screenshots of the work done for the current version of #SOLGame , and I'm liking the look so far! Started work on combat systems and enemies:D

Cheers, and follow for updates!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

HEARTBEAT is my new Royalty Free album just published today! You can find the album here, on YouTube: https://youtube.com/playlist?list=PLLqIWt6ihZuXE69DXyY37EJx90AJX…

Above is one of the covers for a track in this album. I also have plenty of other Free playlists to choose from:D

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Been working on the combo animations and system for the project I've been working on the past few years, called SOL. Not all the animation are finished (or in it yet), but I am really happy with how it is so far:D

More to come!

Started finishing up the animation for one of the scene for the into of #SOL. Haven't animated in a little bit, but pretty happy with the result!

More updates coming. Cheers! NOTE: Lack of background for dev reasons

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Made the sprite for the player health and energy UI, as well as a couple of enemy animations for project #SOL .

More updates in the future, and more information at:

https://community.flowlab.io/t/plymouth-entertainment-sol-ghost-…

Cheers!