1 year ago

Been a week, in that time, we have a finished wave system, the first class (Soldier) being fully functional, the first boss being implemented, and of course, a main menu.

Probably gonna be making a youtube channel for this sort of stuff too.




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Some new progress, the game is gonna be class-based, with each having 5 or more abilities.

Introducing the first and starter class: The Soldier.

Set up the project page (finally). Should've done this a long time ago lol.

From here on out, all updates will be posted here.

Have a sneak peek at the main menu.

Working on a new project set in the Ultima universe. Untitled for now. Any name ideas? Still in EXTREMELY EARLY DEVELOPMENT. Anything shown is subject to change

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

An infected room from the second part of Cybel ! Are you up for some cleansing?