Game
HAYAMI-CHAN

9 months ago

Been adding a little inventory system to the game & a few items you'll be able to equip and interact with in different ways. (blurred out for spoiler reasons)

Still tinkering with the UI and Menu design, but things are coming along smoothly




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If I'm not the coolest GameJolt Creator, may God strike me down right now!!

The first Tall Hayami encounter cutscene WIP

Plus, now the bathroom has a light switch, spooky~

Encounters

Instead of Tall Hayami having an "Interaction scene" like the other characters, she'll have "Encounter scenes".

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

Now with more voice acting

Encounter Mechanics

When Tall Hayami appears, you’ll enter an Encounter Scene where you must choose the right actions to survive.

Come visit our Patreon to read up on some of the cool new things Fusion3 can do with your objects. Monthly blogs start now! #CF25 #Clickteam #MadeWithFusion

https://www.patreon.com/posts/fusion3-blog-in-123871484