Game
Muppy Muddington Tale

4 years ago

Been trying to set up some character interactions, specifically with Dark's("not") girlfriend : Mayor Light! Also Progress Report 2 Also added ear mittens to Dark's design.


This is some very W.I.P Dialog for the introduction of Dark's girlfriend Lightest Gust(also nicknamed Light, or Lighty Whitey), who is the Mayor of the small, cold town of "Village o' Icensnow" which is near the cave Dark found Todd in before MTB:TDOW is located(as well as the previously unnamed snow world).

Also felt like I should include a progress report

Story: %10 done. A near complete outline of the events the story will take have been formed, as well as locations and a slight bit of how the world building will work, but beyond that(and one or two interactions), it is very much a work in progress.

Artwork: %0.5 done. All NPCs for Bunzilvale(the forest & farm) world have been drawn and sprited, as well as a fair bit of concept art done for most of the mains for quite awhile now. I had more, but a lot of it is on my old laptop(which has a broken screen) and while I previously set it up to remote in so I can back the stuff up, I ended up giving up trying to do so because it was super slow and hadn't got around to finding an HDMI to hook it back to the TV.

Character Writing %80 done. The beef of what I've done with this so far is try and redefine some of the more "flat" characters, as well as create new ones.

Everything else is still the same as last post.



0 comments

Loading...

Next up

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!

Tried to practice drawing some more with a certain hedgehog.

Sonknik Hegeogg

I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh

Test footage for a potential Undertale fangame I might work on. Probably won't get too far with it though, I don't have many concepts in place other than for the main character.

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total