Game
Muppy Muddington Tale

1 year ago

Finally re-did the designs for the main trio in my new style.




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Merry Christler! And a Happy Mew Years!

Tried to practice drawing some more with a certain hedgehog.

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).

I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh

Wanted to try my hand at digital painting, I like how it came out.

Concept art for the first mini boss Ally Gater, I really like how she turned out.

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!