
Been working on a Tetris clone recently, mostly for my own learning. I hope to make it very customizable - custom block skins/rotation modes/drop speed/etc.
Next up
Thanks for Marble Mania's success. I'm working on a new long-term project now - a Grand Strategy RTS. I'm really just prototyping game mechanics right now, here's what I've done with the overworld so far.
Here's the beach level from my #IndieGame #Platformer Marble Mania. It's boardwalk themed, so has lots of water and Ferris wheels. Probably the hardest of the 3 levels.
Menus and Hub - Devlog 5-7-2021
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Marble Mania will finally release today! I wanted to show off the hub, it keeps track of your progress with a statue that builds as you complete levels.
More jigglier than ever, can you tell which one is the new one?
Release Date - Devlog 5-24-2021
Reliable Reactors Co. is launched! Made this game in 48 hours for Ludum Dare. Was a real challenge, but I managed to barely scrape by the deadline. You play as a power plant worker trying to regulate an unstable reactor.
Slimes can adapt to their environment, where do you think this one lives?
MARBLE MANIA IS OUT! I've worked on this game for so long, it's nice to finally have a finished product. Marble Mania is a 2D Physics Platformer, with open levels and collectables.















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