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3 years ago

Been working on a Undertale framework for Godot. So far I am working on a clamping system so the soul thingy stays in the box.




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Been working on a 1st person dungeon-crawler RPG thingy themed around pokemon (3/3) These are some concept arts! The stuff besides the first one are REALLY old. Have been having this in mind for a while.

Been working on a 1st person dungeon-crawler RPG thingy themed around pokemon (1/3) This is the prototype for the overworld stuff.

Nevermind, lol.

Unitale is great and all, but you need Unity to do the overworld, and my computer can't run the Unity Editor :/

Anyways here's a video of me testing the box collision. I fixed the glitch in this video shortly after.

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Heya! I am back on developing this sonic fangame now, and I actually have something to show for it (early prototype stuff shown above). It is officially undiscontinued. Progress will still be slow of course, but I feel I will have a lot of fun making it.

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

Made an arena system for an undertale framework I am working on in Godot.

Small Update Regarding the Development of Noelle's Repentance

Zombie in action! #GameDev #Art #PixelArt

Mad Mew Mew but they're a Mew instead.