2 years ago

Been working on Weasel engine for P2 been adding features and recoding the UI and Honestly pretty proud of it. It's 2x performant than regular UPBGE and has more debugging features that help me


Weasel engine is a UPBGE.org fork that was made to fix many developer related issues with the engine, Improving performance, adding new features and UI improvements, these speed up my development process and production quality.



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Scrapped Half life 2 Render I was going to do for the anniversary.

[Composition context: Gordon foreground, G-Man background (Suzanne as placeholder), Ominous lighting, HL2 color pallet]

Page out!

The game engine's devlogs will be posted here. Once I finish the rewrite of physics, game logic and bit of the renderer I'll publish the source code and stable binary release

Have a pic of my dog Maya. She's really tired, she just gave birth to like 6 babies last week. Still am very busy with college.

HI HI HI back from the dead!! And good news? A BRAND NEW RENDER FOR YOU ALL TO ENJOY!

Just finished making my own configuration of Neovim (code editor) Since I thought code editors were boring and coding is fun.

I said why not make the editor fun as well, and so I made this editor happy with it :)

Testing my game engine and the work in progress renderer (Opal rendering, a rewrite of eevee)

don- don't ask why he's here.

Video soon... ;)

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

as a final goodbye (there's still a chance). Here's this Jolly 4 wallpaper I made for 30K Follower milestone. I'd like to share more if Ivan is fine with me doing.