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My game's builds may get too chaotic at times (Items you find are random, there's currently 500+ items)
Progress on the test room in Chaosector, where you can spawn any item and any enemy you have encountered to test your builds!
Progress on some of the items/mechanics requested, looking forward to implementing more! (Thank you for the fun ideas!)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
WIP on my game's bestiary system, which can be utilized in the test room to spawn any enemy the player has encountered to test item builds
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
What kind of items would you like/expect to see in my co-op roguelite? (There's no such thing as stupid ideas, currently at 500+ items)
Made a short Deadlock pixel animation to summarize some experiences. You can find it on YouTube too: https://www.youtube.com/shorts/oR-LLk7tCac
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I've been quiet for some time but I've been working on a wacky Metroidvania called Casseroid
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