Game
Space Canniebie
7 years ago

Beginning the project


Dev Log
day 1

I start by creating basic fighter model in blender, took around 15-20 to create this simple mini fighter in blender including simple UV mapping, texturing and finally, I got this result :

5d09ef500a76a.png

Once done, continuing to Unity (I was using Unity 2017 here), setting up basic gameplay scene, skybox and importing my jet fighter model in FBX format (convert from .blend to .fbx in Blender) so it much lighter in Unity, this is the result so far :

5d09ef52ce4f1.png

Next, writing some basic C# scripts for fundamental of the game :

  • Player input, what input that player can use in the games.

  • Player movement control, to control the ship movement, base from the input.

  • Basic weapon system and projectile for the fighter, so it can shoot!

  • Some effect (stardust, engine thruster, etc…).
    Here some video of testing :
    https://youtu.be/u8fcvChq3Xg



0 comments

Loading...

Next up

Models Re-maked

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

Werehog transformation process. #sonicunleashed

Family band complete!

Finished work on the emotions of a new character for the tank universe

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve