
TypeTree @TypeTree
Devlog #7 | Fog of War & POI
This phase focuses on experimenting and adding features to Fog of War and the Capture system for POI, as well as testing the 2.5D environment.
Devlog #6 | July's 2025 Progress & Changes
This log is almost 25 days apart from the previous one, as I've been experimenting with modularizing the game's components. So, quite a few changes have occurred in the project during this phase.
Devlog #5 | Early Gameplay Test
In this 5th log, some core functions are already supporting each other and starting to stabilize, so I made an initial gameplay example.
Devlog #4 – Regional Map Core Systems
There are several changes and feature additions in this phase, particularly for regional map scenes.
Devlog #3 – Regional Map Update, Save System & New Content Progress
This time I created a save/load system (basic for all games), developed frames for regional maps, and some new content.
