Game
Deidre
12 years ago

Begun Parallax Mapping + Updates


Hey guys, just updating on my progress on Deidre so far. After untangling a mess of helpful scripts, sound effects and story development, I can finally go full speed on this project. I’ve also learned to Parallax Map somewhat, so I can acheive something closer to my vision of the game. Thanks for the support so far, much love.

P.S. If anyone knows some good resources, any suggestions would be awesome.

~RainingJellyfish



0 comments

Loading...

Next up

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Terraria

An infected room from the second part of Cybel ! Are you up for some cleansing?

Levels' maps.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Let's gooo! Sub-15 minutes achieved thanks to a new skip found by @mazou !

My new Endfall demo Any% world record is 14:48! Used safe strats and got too excited here and there, but I'm satisfied. Thanks to @ElPichon for the game, and y'all beat my time! ;D