
Behold, progress!
Learned how to make tile scrolling engine with editor tools. Was a long task & still more to do. Pretty sure the hardest part is over. Will make the long awaited Minecraft editor & then move to OverWorld V3 (with this new dark knowledge)
Next up
The speed-drawing of the goober Cyn Gang! I had only a minute to draw this, so I went super fast (beyond the limits of the time)! I can assure you that it wasn't a three hour footage of me none stop drawing. (the final drawing is below this post)
Undertale Chara IDLE pose or something, I dunno. Scary bloody knife (ketchup). Haven't posted Pixel art since forever, especially an animated one, first animated one since a year or two. Practicing pixel art for an upcoming Undertale fangame! But why..?
A cool new way of motivational support by having an Anya figurine. The background represents motivation, along with the pose (that also brings in a new flow of positivity!) Very grateful for the gift! Cool moment for new upcoming Murder Drones updates,
"MIKE!! BRING OUT THE MIKEDOZER" Pixel art for one of the attacks in my battle project, I decided to finish it for the sake of learning, P.S: I’ll be posting a semi-major update for the engine soon! P.P.S: And a video (later),
Ricky Remodel thingymajiggy
Hi, here are some more (very sneaky peaky) raw drafts. Yes, more Undertale Murder Drones content! Also, I lost my cool animation algorithm, Sprite, so I'll have to redo it (sad delay). I'll release the final draft as an update for the game, also V, Thx!
An update that didn't take 2 month? Zoom? Custom Width Size? Scrolling? All... working!? & (maybe) not breaking? I’ll feel reallll dumb if I post this, only to find a huge game breaking bug lol, Yes, the engine is cooking, unless... I over burn it?
Happy Mother's Day yalls
Ello, here's a sneak peek at an upcoming Undertale engine! The goal is to make Overworld creation as easy as possible, so you can prototype or build a short fangame! The above gifs showcase the auto-tiller and fill tool. I'll post more updates later!














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