Game
Belgrad: Curse of the Castle
1 year ago

Belgrad: Curse of the Castle is also getting an update, for bug fixing. Anything to make it perform better is a win in my book.




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Two-level demo for Robot Maid P-NA-4 is here!

...but the game's still not in active development right now.

When you don't know about copyright laws when it comes to fonts, you either take a chance, or make your own.

Of course, in the world of sprite art, that doesn't leave many options.

I got the keyboard and gamepad input-changing in here.

Try to keep track of the difference between using strings (for the labels on each key) and using actual variables (how the game interprets inputs).

Something in the plan for this game will change. With any luck, it will be a change for the better.

I know. It looks pretty much the same as before. I just needed the motivation to do more with it.

...and an excuse for all sorts of robots at a convention to be attacking Pinafore, specifically.

Due to top-down levels working a little differently, it took me a bit to get motivated to program and animate Pinafore in five directions. (Three of these directions are mirrored for a total of eight.)

Unfortunately, that's the easy part.

Possible default protagonists, Charlie (guy with hat) and Bonnie (girl with dress). Using a similar palette, because I can.

I would alter the faces, but I like appeal, and without the pixel-noses, they'd look like chibis at that size.

Screenshots for Belgrad: Curse of the Castle

Testing out a tentacle...

In case anyone forgot, robots explode.

So do robot maids.