NukeOTron @NukeOTron
I was on sandbox.yoyogames.com. On there, I got 4/5 star ratings for my games. So, you know I'm decent. I'm not perfect by any means, but I've been at this for quite a while.
So far, my best-known work is Dragonian: The Imbalance of Sierr. ...but that's not the only good game I've made.
Version 1.3.1 is available. Just fixed a jump, and the fact that the previous release was the wrong Belgrad game.
Well, now it should be working.
(NOTE: It's better played with a keyboard, and not all jumps are fixed.)
...here I am, thinking I fixed Belgrad: Curse of the Castle, and I spotted "that one jump" with Sophia, again. You know, one of those "bump yer head and fall" jumps, preventing 100% completion.
I'd better do something about it.
Apparently, I misfiled Belgrad: Curse of the Castle. It's back, and not mistaken for Belgrad: Y2K now.
...but due to file changes, you might have to start a new save file.
Really, at this point there's not much else I can do with the Robot Maid game right now.
I fixed a bug where the player could get in a perpetual InPain state if the player gets hurt on a slope at the corner of a screen. (The InPain state prevents inputs.)
So, when do I consider a game "done"?
The best answer is "When it's out," but the reason I'm holding off until August is to see if I catch anything wrong, or successfully land a publisher willing to make it worth selling.