Hey guys, it’s Negative1 here, and while I said that this was going to be up almost a month ago, here it is: the first publicly available version (a beta form at least) of Super Kraft Man 2! Only one stage is presently playable in this version, but I do have the other stages complete (minus a few tweaks here and there).
And now, some premeditative answers to potential questions!
It seems a little short.
That’s just the design of the game. It is meant to be short and intended to be beaten in a single sitting (similar to the original Super Kraft Man).
Is it just me, or are there not a lot of sound effects?
There are not very sound effects added in the game yet. Fear not, more are coming.
Why is the music so good?
I can’t take credit for that, I didn’t make.
Who made the music?
Kevin Phetsomphou, also known as Kevvviiinnn. His music is free to use and even if you aren’t looking for music to use, I’d recommend checking him out anyway; he’s pretty talented.
Why is most of your stuff called “Super” (Blank) “Man?”
Coincindence? Dunno. Whatever project comes next will not follow the same conventions I can tell you that much.
I hope you enjoy playing the available version, and as always, if you find any bugs, let me know and I’ll see what I can do!
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