Hi guys, I see that the popularity of this game is pretty much going up like crazy! I am working hard on the Beta and I wanna make it as presentable as possible. I am focusing on main key controls such as homing attack(Done) fixed physics AKA slope physics (Done) and speeding up over time (OF course DONE). I hope you guys don’t mind the wait due to me having school and only being 15. Well the beta is almost here guys, and remember Email me for testing.
[email protected]
Thanks and Ciao!
John M. Brandt
Next up
art comission.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
My D&D art for my family so far (WIP if you couldn't tell)
Regional Bulbasaur. #Pokemon
Made my first ever animation.
not the greatest house, but it's a house! :D
Only true badasses may pass! #conceptart #art #gamedesign
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