Hi guys, I see that the popularity of this game is pretty much going up like crazy! I am working hard on the Beta and I wanna make it as presentable as possible. I am focusing on main key controls such as homing attack(Done) fixed physics AKA slope physics (Done) and speeding up over time (OF course DONE). I hope you guys don’t mind the wait due to me having school and only being 15. Well the beta is almost here guys, and remember Email me for testing.
[email protected]
Thanks and Ciao!
John M. Brandt
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Path of Kami: The Evolution of the Lore
Just a Pico sprite
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I did this on my 3DS ^^ #Kirby
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !










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