Hi guys, I see that the popularity of this game is pretty much going up like crazy! I am working hard on the Beta and I wanna make it as presentable as possible. I am focusing on main key controls such as homing attack(Done) fixed physics AKA slope physics (Done) and speeding up over time (OF course DONE). I hope you guys don’t mind the wait due to me having school and only being 15. Well the beta is almost here guys, and remember Email me for testing.
[email protected]
Thanks and Ciao!
John M. Brandt
Next up
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Demonstration of the spells and their effects :)!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
it happens
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Path of Kami, running around the shrine area
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