making the scratch equivalent to C# functions to make code faster, which, i can do this because the AI is composed in separate clones, overall meaning that this game will have better coded AI and consolidated shiz.
Also, Glasgow's AI is finished!
making the scratch equivalent to C# functions to make code faster, which, i can do this because the AI is composed in separate clones, overall meaning that this game will have better coded AI and consolidated shiz.
Also, Glasgow's AI is finished!
omg its my spawn dayyy!!!1!!1!
i am now however old i am on this forsaken platform.
anyways enjoy this NEW pit drone model i made as a consolation for no activity lately, as ive been taking it a bit easy recently.
tos 2 lore featuring @kevinmacleod
and @Bop__
and shit i dunno im stoned rn (not really i dont smork)
TOO MANY GLITCHES
phantom foxy pixelart
41 minutes
Hey, three more characters are programmed now, and that's epic.
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
forgot to post this, black ops combine, newest updated model to replace the old shitty one. enjoy.
Glasgows 2 Definitive Edition is out.
psycho
UPDATE 3.0.0 (for real)
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