making the scratch equivalent to C# functions to make code faster, which, i can do this because the AI is composed in separate clones, overall meaning that this game will have better coded AI and consolidated shiz.
Also, Glasgow's AI is finished!
making the scratch equivalent to C# functions to make code faster, which, i can do this because the AI is composed in separate clones, overall meaning that this game will have better coded AI and consolidated shiz.
Also, Glasgow's AI is finished!
so close to finishing the main gameplay but the code is like a puzzle now
im not good at solving puzzles
Hey everybody, sorry about leaving this game for so long- Anyways recode is going great.
Shortcuts!
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
omg its my spawn dayyy!!!1!!1!
i am now however old i am on this forsaken platform.
anyways enjoy this NEW pit drone model i made as a consolation for no activity lately, as ive been taking it a bit easy recently.
psycho
UPDATE 3.0.0 (for real)
TOO MANY GLITCHES
I am making a FNAF TCG
@-TightSocks- holy crap slenderman
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