making the scratch equivalent to C# functions to make code faster, which, i can do this because the AI is composed in separate clones, overall meaning that this game will have better coded AI and consolidated shiz.
Also, Glasgow's AI is finished!
making the scratch equivalent to C# functions to make code faster, which, i can do this because the AI is composed in separate clones, overall meaning that this game will have better coded AI and consolidated shiz.
Also, Glasgow's AI is finished!
@Dungeonation
toot tge poot 2 coming soon????
Look at the goofus
so close to finishing the main gameplay but the code is like a puzzle now
im not good at solving puzzles
its really funny seeing my old art and realizing just how truly well I understood horror back then because this shit is horrifying for both the right and wrong reasons
JOLLY ANNIVERSARY EDITION POSTER:
@-TightSocks- holy crap slenderman
Hey everybody, sorry about leaving this game for so long- Anyways recode is going great.
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
i hate turbowarp with every fiber of my being i deeply apologize.
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