making the scratch equivalent to C# functions to make code faster, which, i can do this because the AI is composed in separate clones, overall meaning that this game will have better coded AI and consolidated shiz.
Also, Glasgow's AI is finished!
making the scratch equivalent to C# functions to make code faster, which, i can do this because the AI is composed in separate clones, overall meaning that this game will have better coded AI and consolidated shiz.
Also, Glasgow's AI is finished!
its really funny seeing my old art and realizing just how truly well I understood horror back then because this shit is horrifying for both the right and wrong reasons
Hey everybody, sorry about leaving this game for so long- Anyways recode is going great.
omg its my spawn dayyy!!!1!!1!
i am now however old i am on this forsaken platform.
anyways enjoy this NEW pit drone model i made as a consolation for no activity lately, as ive been taking it a bit easy recently.
phantom foxy pixelart
41 minutes
tos 2 lore featuring @kevinmacleod
and @Bop__
and shit i dunno im stoned rn (not really i dont smork)
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
In a world where glansmart is not, you will figure out.
This video was sponsored by me.
Shortcuts!
psycho
UPDATE 3.0.0 (for real)
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