Next up
I got saving and loading of maps to work like before there are editable maps and build maps that you cannot edit and which are also compressed
Decals
There is now an old chapter 3 post processing style
Its finally drawing something and thats the entire script for it as a comparison the actual script from the code is over 5000 lines long
Happy April Fools! Have a 2D map maker that I made over the course of a few days. If you have any suggestions please let me know because I might update it.
I can change history
Didnt think this would work
And now there are particles
Finally getting somewhere
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.












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