Next up
Quick update, right now Hint Of Dust doesnt work for the latest BATIM version so unless you downgrade youll need to wait a while for the mod to be ready. In the meantime Ive been fixing a bunch of BATIM bugs and still rewritting the mod
So big news, Hint Of Dust is currently getting rewritten for BepInEx so that any mod can work with it! Additionally I have a list of things that I checked if I could add or not, they might not all come in the next update but in the future for sure
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.
Happy April Fools! Have a 2D map maker that I made over the course of a few days. If you have any suggestions please let me know because I might update it.
Alright Joey Im here, lets see if we can find what you wanted me to see.
This is a whole new way of modding I can make a scene in unity have all the scripts use the code from old ch2 and then build this and have it perfectly run in inside of old ch2
The mod took a little bit of a break but were back in action. Got a lot of stuff coming.
Its finally drawing something and thats the entire script for it as a comparison the actual script from the code is over 5000 lines long
I can change history
Didnt think this would work











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