Game
Anima Messorem(Super Mario '93 Remake)


2 years ago

better sprites, more work to do, for now i dont have enough time, im just an egghead trying to remake a spoopy fangame.

If someone wants to help you can follow the game, join the discord https://discord.gg/GXam42sgR9 idk, thx 4 reading :3




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Next up

So, i'm gonna start with a "How to code" vids for my Patreon.

Doing basic stuff like recreating or explaining things of some old games.

The first video will be an explanation of PvZ waves code using the decomp

(Non related image)

ENG

Some seeds have a new BG with few changes if they need or do something different (Like Lilypad and Flower pot as an example)

ESP

Algunas plantas tienen un nuevo fondo si hacen o necesitan de algo (cómo nenúfar y maceta por ejemplo)

(WIP)

Cheap yet strong strategy

The ground plants logic is finally coded!

With the snow pea rework ground plants are now stronger!

(Snow pea shoots slower but now after 10 peas it will freeze a zombie)

Here's more incredible art that Jolters made for #GameJoltColors25!

There's still time for YOU to enter!

Artists and posts linked 🔽

Crimson Hunter

Here's GREAT art by your fellow Jolters as part of #GameJoltColors25!

Artists are tagged 🔽 Be sure to like their original posts!

Finally managed to add custom animations

Seeds rework (WIP)

This was something.

Seed packet sprites used to be one sprite per plant, now the game uses an array to manage the background of the Sp and draw the plant sprite above the seed packet (and uses a shader to create the outline)

Here's EVEN MORE great art that Jolters have made for #GameJoltColors25!

The artists are tagged below! Be sure to like their original posts!

Enter YOUR art by completing the "Game Jolt Colors '25" quest!

Showcasing another feature of the game: Secret levels.

Like on NSMB, you will be able to play secret levels finding the red flag :D (Secret levels will have new gimmicks)

(I'm gonna try to not reveal anything for the world map until the build release)