Game
BoundShere



4 years ago

Big Devlog Post 25/07/2020 - What we make in Godot right now.


  • We back to 2D, because my Surface 3 and I just can't properly handle 3D stuff sorry...

  • Changed UI,

  • Fully working inventory with notices with working slots for armor,

  • Seamless world with changing background music,

  • Sound what places on positions like weather effects (wind for example),

  • Base for battle system - Battle will be based on color of cards, If the color of your card is higher on the HSV line, then the effect of the card will increase, otherwise the effect will be useless. It's basic mechanic of fight,

  • Added Train scene where you can find card sellers or other npc with quests.

  • Start draw texture for cards.

That what we have now, have a good day!



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