1. After a long vacation (very long) I found the strength to finish the job.
2. Alpha 3 will be released before March 2026
3. During the summer of 2025, I rewrote the story (mostly the future story) three times, and some of the speeches were revoiced. I also improved some of the Frames (Scenes), removed the CRT effect that hindered the third level, and completely rewrote some tracks.
4. Alpha 3 is the last version before the start of beta testing.
5. You all have a question: MaxWell2, when is the release? Alpha 3 could be released in the summer of 2025. I'll even go further and say that the release could take place in late August 2025. However, something went wrong. I want to see this through to the end. I've made promises many times, but I haven't kept them. It's time to fulfill those promises.
6. Don't forget that the upcoming version is just the latest version before the beta builds. Some fragments may be edited/deleted.
7. I would like to express my special thanks to the YouTubers who record videos of this game. You can't imagine how motivating that is. And it was because of them that I decided not to postpone dagetry "until better times", but to make sure that the "best times" come now.
don't forget that the game was made on the engine that FNaF 1-7 was made on. Most of the decisions had to be made by myself, since almost no one made a game similar to Geometry Dash on this engine. For example, for the sake of one simple visual effect, I had to output the formula: position y = 600 - sin(timer / 15) * 10. To make an idea, which I later abandoned, I had to open a physics engine inside the game engine. And it was a real nightmare to figure it all out (spoiler: I couldn't figure it out completely) in order to make the mechanics as similar as possible to Geometry Dash. dagetry is a fan-made continuation of the Geometry Dash story (to some extent version 2.211), inspired by the stingray virus of the same name.
dagetry - COMING BACK!!!














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