7 months ago

Big News. Basically, I'm porting DPNS to Unity. Yup, just like that. The reason being, optimizing such a Big Game in such a basic Engine is very complicated, and I'm not happy with the results, plus there's only benefits to this (Aside some issues)




0 comments

Loading...

Next up

I'm testing a new way of making maps and I gotta say, this looks fye . Wadda ya think?

The frick u looking at numbnuts

By looking at this, a multiplayer mode would be fire . (The only thing it lacks is Emotes) [Images from an Upcoming Game "Slendyputos"]

EVERYONE! I UPDATED MY LATEST GAME "SLENDYPUTOS 4" GO AND TRY IT NOW!

https://gamejolt.com/games/Sl3ndyPut0s4/885970

FOR REAL FOR REAL FOR REAL THIS TIMEEEE.

Just remade the original Teleputo Model for fun and It looks way better than ever. (Yeah, I'm still going with the minimalist Low-Poly style [I just love it])

More Sneak Peeks...

[Images from upcoming game "Slendyputos"]

Blocky Jumps, my new game! This was made in 1 Week for a Challenge, hence why it might be bad and unfinished. I will soon make a Youtube video documenting the process. (Algunos Textos dentro del juego están en español)

Remember Slendyputos 4? probably not, but I do. And I've got some fresh new about the game. I've you wanna know about it:

- READ THE ARTICLE -

Added sum small changes but we finally have our boi

Biggest Glow up of all century