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46
Game
Cobalt Moon
2 years ago

Big progress, got the damage system coded




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For #ScreenshotSaturday, I have for you the first of Leonard's two planned attacks

The culmination of all that sprite work I've been doing, all for a six second clip

Another "mini boss" for Mission 2. Johnny is the keyboardist for Instinct, and an insufferable vlogger

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I've got the Al battle finalized. The one thing I didn't get footage of is his one-two combo

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat

Don't worry, I'm still hard at work on this game. I know it's been a while since I posted. I am focusing on putting more frequent dev logs on my Patreon, but I should definitely start posting more on here as well. I'll try to do that from now on

@SkiiRyu is a Jolter to Watch, pixel artist, and animator! Follow @SkiiRyu before the quest ends on September 9 and you'll get Coins!

And here's the full battle with Leonard, complete with his other attack! #ScreenshotSaturday