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45
Game
Cobalt Moon
1 year ago

Big progress, got the damage system coded




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"I think you've drawn enough pose sprites." "NO."

Here's the new mission select screen! Featuring sprite Akio. His posture has not improved

We got taunts! Not as many as the original unity build, but still

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Showing off the new threat ranking screen. Honestly, sprite Cary Levi looks much closer to my original design for him. Goes to show I have far more experience here than in 3D modeling

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

A little Sneak Peek at the intro cutscene

Unfortunately, it doesn't seem like Godot has a good way to sync up particles with sound effects. But if you have a sound looping at approximately the same rate, you can't really pick up the difference

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

The game over screen. As I said before, you know it's serious when the hero de-transforms