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Five Nights at Fredbear's 3: (The Final Chapter)



2 years ago

Big retexture of office!!


I have retextured the whole office. And yeah it was a little bit of a pain, but I learned how to use cycles textures and overall I've learned a lot about textures now. Maybe when I import it into Scratch it will pixelate a bit but that's just a small detail.



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Small change to the thumbnail (Fredbear is a bit bigger and the whole thumbnail is a bit darker).

#spawnday Whoa, I didn't know that today it's been 1 year since I've been on Gamejolt, and I'm so glad I moved to this platform instead of posting my projects etc. only on Scratch.

I just wanted to say thank you all for 200 followers on this game. I really appreciate it a lot. Also it's my final days of my high school entrance exams, so I'll be coming back to development and other hobbies soon. So stay tuned I guess :)

Happy New Year, POPGOES fans!

Here's a summary of some of the best POPGOES things that happened in 2025. What were your favourites?

Final map layout of FNaFreadbear's3 warehouse with all rooms and camera positions on it.

Nostalgia-Bait Springtrap

Well the development of this game is temporarily delayed, but the game is not cancelled!

Why? (read article)

Devlog #1

Here's the first devlog for Five Nights at Fredbear's 3, as promised for a long time and I'm sorry you had to wait so long.

(read Article to see it)

Into the Water

Well, I apologize for not getting in touch for two months and not starting work on Fredbear's 3 as I promised. I needed time to get myself together, gather my thoughts, and find the motivation to do anything.

However now I'm back :D