All attacks changed + new one added
Effects added
Added bgm switch (EdgeEdge, EdgeTale, charaYTsab, kaysen, 凯沐凯霖凯森)
Some fragments of attacks are taken from EdgeEdge
Next up
Changed the effects that were originally planned (and also added an effects switcher)
Normal damage is too hard, so now you can heal endlessly (same as EdgeEdge, but only with normal damage), and fixed heal on high difficulty
effects
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
Some Shadow boss fight gameplay 👾
Only true badasses may pass! #conceptart #art #gamedesign
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.










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