All attacks changed + new one added
Effects added
Added bgm switch (EdgeEdge, EdgeTale, charaYTsab, kaysen, 凯沐凯霖凯森)
Some fragments of attacks are taken from EdgeEdge
Next up
Normal damage is too hard, so now you can heal endlessly (same as EdgeEdge, but only with normal damage), and fixed heal on high difficulty
Changed the effects that were originally planned (and also added an effects switcher)
effects
Werehog transformation process. #sonicunleashed
I-Buki
Mio-Da!
Ibuki Mioda!
Demonstration of the spells and their effects :)!
Terraria
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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