I am releasing a large update to the game, which vastly improves it. Everything is textured, the graphics look a lot better, and you can win now. Next update will include rising lava, AI, and completely rewritten bomb mechanics, with animations too! And dont worry cause after that I will be working on implemeting the multiplayer!!!
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Strange Umbrella
Finished work on the emotions of a new character for the tank universe
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
My D&D art for my family so far (WIP if you couldn't tell)
Some Shadow boss fight gameplay 👾
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
0 comments