

BIG UPDATE NOV 13th 2025
A brand new overhaul of the art direction, going for more cute-em-up and sprite based visuals. Removed the Unreal engine faux sprites + refined weapons mechanic with companion drone ship now added! + fixed a ton of bugs too!
Next up
Yay! a nice interview article where I talk about the making of Astro Burn, Read it here: https://gamerhub.co.uk/interview-talking-astro-burn-and-game-cre…
Grinning like a cheeky space cat today — because ASTRO BURN is officially part of Steam Next Fest! 🎉
Head over to Steam, search ASTRO BURN, and be a good kitty — get in that cockpit and start blasting! 😸🔥
Kicking off the new year with update on new levels created for the main game. This is the stage - Under The Sea, and its just as intense as in space!
Head over to Steam to play demo of Astro Burn - updated with lots of new stuff :)
Imagine if Astro Burn was released in 1990's as a SNES game ..
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
Why I chose GDevelop as the Engine to make my indie game.
Speed run of developing an Astro Burn level in Gdevelop.

















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