

BIG UPDATE NOV 13th 2025
A brand new overhaul of the art direction, going for more cute-em-up and sprite based visuals. Removed the Unreal engine faux sprites + refined weapons mechanic with companion drone ship now added! + fixed a ton of bugs too!
Next up
Grinning like a cheeky space cat today — because ASTRO BURN is officially part of Steam Next Fest! 🎉
Head over to Steam, search ASTRO BURN, and be a good kitty — get in that cockpit and start blasting! 😸🔥
From SHMUP to CUTE-EM-UP! Dec25
Astro Burn has gone through iterations to truly find its identity and voice. I’m incredibly grateful to the community for the support, and we’re now fully committed to this vision.
GameJolt + Full Steam Demo now updated.
Imagine if Astro Burn was released in 1990's as a SNES game ..
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @BubblyRee ![]()
to open today's slot on the calendar.
Speed run of developing an Astro Burn level in Gdevelop.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Yay! a nice interview article where I talk about the making of Astro Burn, Read it here: https://gamerhub.co.uk/interview-talking-astro-burn-and-game-cre…
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero ![]()
to open today's slot on the calendar.
Why I chose GDevelop as the Engine to make my indie game.
















1 comment