Game
The Disconnect
4 years ago

Bit side tracked in the last week, this week I'm going to get the station's shop and level sorted out.

Other bits:

Player respawn and exit level.

Player select to exit level.

Planet level, maybe???

Fragmented level.




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Some footage of the last update I did before the free license expired for 0.2.0, still not a game flow yet but will post up that version once the first round of voting selection is done.

some initial ideas i had from the beginning.

So the ships get bigger as you progress (the player will be able to upgrade theirs too), here's a sneak peek at the larger ships in testing. I was also having a go at the side edge guns aiming rather than firing straight forward too.

I entered the gamemaker new year new jam this month, themed relax. There's a draw mode and a vs mode.

Draw mode lets you colour in on a triangular grid canvas.

Vs mode lets you complete 25 levels if you can isolate the ai to win.

https://gx.games/games/yho45h/trisolation/

Other concept images I'd written down, I'll expand the game page later today to try and explain the concept as a whole more clearly.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays