Big changes this time around
-Re wrote how weapon pickups are handled
-Added a shotgun (it can be collected on level 3)
-Added shotgunner enemies
-Some work on the later game has begun (it’s just hidden)
-Some performance tweaks
-The game now generates its storage directories properly
-Added a way to see your FPS (hitting f3)
-Added an episode select screen
-Added some extra enemies to level 10
-Made blood more varied in size
Fixed a bug where the boss could be prematurely activated
Removed some old slow code
Fixed a memory leak (200+ extra fps gain)
Tweaked the AI
Fixed a crash bug with shield orbs
Tweaked many different bits of the AI
Fixed tons of rendering depth bugs
Fixed the “You Died” text not having a shadow
*Fixed bullets not being removed if they leave the level’s boundaries (not the screen)
The game has been re branded as an ‘Alpha’ as it is not fully feature complete.
Major changes to the games general functionality have been made crashes may occur, if you have any please copy a report and post it in the comments, thank you :)
Shotguns!
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