Game
Five Nights With 39: Impurity
4 years ago

Blender Test - Wesley


My first Blender test actually so go easy on me xD
*Click pic for high-res*

I've decided to pick up Blender for my main rendering software, before this I was going between C4D & SFM for my previous games it was inconsistent, clunky and messy.

I can tell I have SO MUCH learning to do, but in my first 15 hours I have:

  • Ported model from SFM to Blender (since it's the best version of Splink's model)

    • Though I had to make brand new eyes because the original ones seemed busted.

  • Nuked Wesley's bowtie in favor of his necklace which was awkward to set up.

  • Created the purple flame for his torch. (It needs more work but I am happy with what I've got so far)

I'm hoping that once I get the hang of Blender this area of development will be a bit easier and smoother.
Impurity won't rely on these kinds of renders as much as FNW39II but they will still be present in some capacity.

I wonder what I'll do next..
Maybe add some depth to 39's scar.
;)

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