Game
Five Nights With 39: Impurity
3 years ago

Blender Test - Wesley


My first Blender test actually so go easy on me xD
*Click pic for high-res*

I've decided to pick up Blender for my main rendering software, before this I was going between C4D & SFM for my previous games it was inconsistent, clunky and messy.

I can tell I have SO MUCH learning to do, but in my first 15 hours I have:

  • Ported model from SFM to Blender (since it's the best version of Splink's model)

    • Though I had to make brand new eyes because the original ones seemed busted.

  • Nuked Wesley's bowtie in favor of his necklace which was awkward to set up.

  • Created the purple flame for his torch. (It needs more work but I am happy with what I've got so far)

I'm hoping that once I get the hang of Blender this area of development will be a bit easier and smoother.
Impurity won't rely on these kinds of renders as much as FNW39II but they will still be present in some capacity.

I wonder what I'll do next..
Maybe add some depth to 39's scar.
;)

3
1
1
1


10 comments

Loading...

Next up

Bro literally woke up and said: 'Fuck it Imma turn into two trees today.'

Updating maps then loading an older save tends to greet me with crashes or less interesting bugs, instead I got this today.

I procrastinate in the worst ways possible...

In celebration of 39's 7th anniversary, I've decided to give you all a small taste of Impurity with a short demo.

Via unknown substance, 39 would escape to what he called his 'Safe Haven'. He became detatched, and would be with his friends again, venturing The Island, quelling all evil that lurked within.

But... All good things come to an end, eventually.

He was forced out by the beast, Plushie still trapped inside, it is unknown if they even survived. 39 was left to wander the streets, alone.

A few extra goodies for Night 7.

Newer, accurate models of 39 & his friends were set to replace them, with improved security technology, nullifying the need for a nightguard. But the new green rabbit would face a devastating malfunction, attacking everything on sight, with brute force.

v1.2 Quality of Life Update - Out Now. (Patch Notes below)

The one that he called: Sam, arrived at the studio just before 12am, unbeknownst to them, he had a plan: To participate in various amounts of tomfoolery.

The upcoming Ventures update will feature overhauled pre-rendered cutscenes with new dialogue, alongside many other quality of life updates.

Coming eventually.