Game
Five Nights With 39: Impurity
4 years ago

Blender Test - Wesley


My first Blender test actually so go easy on me xD
*Click pic for high-res*

I've decided to pick up Blender for my main rendering software, before this I was going between C4D & SFM for my previous games it was inconsistent, clunky and messy.

I can tell I have SO MUCH learning to do, but in my first 15 hours I have:

  • Ported model from SFM to Blender (since it's the best version of Splink's model)

    • Though I had to make brand new eyes because the original ones seemed busted.

  • Nuked Wesley's bowtie in favor of his necklace which was awkward to set up.

  • Created the purple flame for his torch. (It needs more work but I am happy with what I've got so far)

I'm hoping that once I get the hang of Blender this area of development will be a bit easier and smoother.
Impurity won't rely on these kinds of renders as much as FNW39II but they will still be present in some capacity.

I wonder what I'll do next..
Maybe add some depth to 39's scar.
;)

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Beta Available Now, Merry Christmas!

Impurity ~ Early tests involving placeholder enemies, health and combat. (Content subject to change.)

Five Nights With 39 is now 9 years old! Almost a decade since the crude, edgy, green Australian rabbit came to life!

Thank you all who played the game and have supported me over the years! 🐰💚

Be sure to keep up with the next game: https://gamejolt.com/games/CNW39/1000802

Your fellow classmates when you pull out a pack of gum:

Golden Freddy's evolution over almost 10 years Alpha -> v1.0 -> v1.5

Bro now looks like he's a part of the office instead of slapped on haha

Via unknown substance, 39 would escape to what he called his 'Safe Haven'. He became detatched, and would be with his friends again, venturing The Island, quelling all evil that lurked within.

But... All good things come to an end, eventually.

In celebration of 39's 7th anniversary, I've decided to give you all a small taste of Impurity with a short demo.

39 was a little stiff and lifeless whenever he entered the office, but no more, similar to the first game his position now erratically changes.

That'll make booping a little more difficult! >:D

The one that he called: Sam, arrived at the studio just before 12am, unbeknownst to them, he had a plan: To participate in various amounts of tomfoolery.

39: I'm so angy and scary, rahh Bloo: ...Notice me senpai... David: Hmm, this floor here is made out of floor