Game
Bloodjak
10 years ago

Bloodjak v 1.2!


In preparation for showcasing the game, I’ve upgraded Bloodjak to version 1.2! I’ve made a couple of changes that should make the game more accessible: first, I’ve added a browser version of the game, and second, I’ve added visual cues to each enemy before they shoot. I think that the second change is subtle enough that it’ll make the game less frustrating for the average player, but still respect the game’s original difficulty.

There’s no better time to update your high score! Enjoy!

A complete change log is as follows:
-Web version added
-Enemies now provide visual cues before shooting, HOW NICE OF THEM
-Increased time between shots for the big glowy ship by 1/30th of a second (not that you’ll ever see one)
-Minor text changes
-Giant ship recoil exaggerated (a whopping 2 pixel kickback!)
-Blocks and debris spawn rate decreases with framerate
-Performance improved
-Audio engine updated



0 comments

Loading...

Next up

Bloodjak Released (#indiesvsgamers)

Bloodjak II - out now!

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I-Buki

Mio-Da!

Ibuki Mioda!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Got some fun collectibles in our game, Path of Kami!

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.

(sound ON 🔊) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.