Loading...
47
Game
UNDERTALE: Green Hell
25 days ago

Blooming Heartache video update.

This shows some new effects I've added for smoothness and aesthetic, as well as the very beginning of Phase 2.
(And, yes, the theme playing is:

Despair, a Toriel Megalovania




10 comments

Loading...

Next up

Blooming Heartache preview video!

Blooming Heartache, the prelude to Frisk's fall into the Underground, is being worked on as a side project.

It is a single battle, and the story behind it is this:

Before Frisk falls, Flowey kills monsters for LOVE. He attacks Toriel and...well (image)

OFF-TOPIC:

I made a short Sans animation because why not.

Preview 7 (BIGGER UPDATE)

Added SUZY, my interpretation of Deltaswap Susie.

Too much to type, but fixed a bunch of bugs (THANK YOU BUG TESTERS!!!) and added a few new things.

The official launch is coming soon, so keep your eyes peeled!

(Forgot the vid)

Here are some examples of the improved spritework I've done.

Frisk overworld sprite

Savepoint sprites

Slash attack sprites

I'm thinking of potentially releasing an updated test build, or a BETA V2. It will most likely have a few errors and/or bugs, but if yall are okay with that then I'll release it.

Just so yall know, I'm still looking for Music artists and Spriters as well.

BETA V2 HAS BEEN RELEASED

(Devlog will be posted later)

Preview 5:

New room with faster encounter rates.

The enemies and music are from Final Fantasy Mystic Quest (just started playing it)

These enemies WILL NOT give EXP, but with drop GOLD and items to be sold.

Bug fixed the menus and maps.

New Battle BG.

How does this Undertale Yellow Clover sprite look? (This is their walking down animation)

I've made all of the playable character sprites!

How do they look?

(Btw, because the votes for the color of YOU were split between certain colors, I made the outline rainbow to represent that the player could be any one of those colors.