Fixed/Changed
Optmized some player-side code for performance increase
Fixed clients timing out for no reason occasionally
Removed speed compensation for client player objects
Increased tickrate for the main player packet
Weapons
Increased fire rate and damage on the Buzzer
Removed damage fall off from the Buzzer
Decreased fire rate on the Lightning Gun
Lightning gun projectile now leaves a smaller EMP explosion
Only does half damage (50 damage to base equipment)
50% smaller
Stuns for half the time
Unable to disarm enemiesIncreased max ammo for the Gas Launcher
Gas nades from Gas Launcher are now destroyed when entering water
Increased damage and range on the Boomerang
Boomerang now stops when thrown directly into the water
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