Dev Log
This update’s focus is on reducing player toxicity. Some of you have been abusing the chat binds quite a bit and the feature was almost removed entirely but I was talked out of it. Theres also flood protection as well.
Weird unicode characters have also been stripped from names and clan tags. This was not only annoying and made me cringe to see edgy usernames, but it also messed with Game Maker’s ability to log the chat and sending commands to the server.
The process to make levels less valuable has started. Instead of seeing them on the scoreboard, you now must click on their name. I’m not dumb and can tell someones cracked the save encryption, and I expected it. I’m just starting to move the game towards a point where levels and saves won’t really matter that much except to the player that has it.
Whats my response this time if this update makes you mad? Good, because you’re probably the right kind of person I wanted to get mad ¯_(ツ)_/¯
Lastly, some more weapon balancing. Handcannon has a new gimmick that should make it a less spammy weapon. Damage fall off has been increased, making most other weapons less spammy as well. Hopefully that will suffice the hand cannon whining.
To get the update, you will have to redownload the game. Skip the ads but downloading from my website: http://spasmangames.com/boringman/
Added
Added a new key “Show/Hide Chat”. Toggles the chat window when F2 is pressed.
Added a DPS display in the shooting range
Fixed/Changed
General: Chat binding character limit reduced to 25 characters and can only use it 2 times every 8 seconds instead of 3
General: Added chat flood protection for every 8 seconds
General: Removed some debug info
General: Removed leveling up in chat and levels are only shown when you click on their name in the scoreboard
General: Changed default vote keys to F10 and F11
General: Vote bans are temporarily disabled if too many failed votes occur
General: Increased the amount of players needed in the server for a vote ban
General: Player names, chat binds & clan tags are now stripped of most unicode
General: Fixed being able to roll + use the grapple hook during a taunt
Zombrains: Position on scoreboard is now sorted by kills
Survival: Position on scoreboard is now sorted by kills
Team Deathmatch: Fixed grace period not running when players respawn
Team Deathmatch: Fixed poison not resetting after a TDM round
Weapons
Handcannon: The mouse cursor now has aim kick back when fired
Shotguns: Slightly increased range
Most Bullet Projectiles: Increased amount of damage fall off
Power Rifle: Decreased projectile speed
Power Rifle: Removed pushback
Chain Gun: Increased damage
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