Dev Log
So for those that don’t know, my new game TUNNEL DIVERS was greenlit recently. It only took 2 weeks That was FAST, and I owe it to the Boring Man community. So while I said I don’t want to update as much anymore, this update is a token of my gratitude. Thank you all for supporting me, I didn’t think my dumb games were that important to you that you’d actually spend the time to vote yes for me. Now I can really crack down on this new game without any obstacles because I know it will be great.
I always wanted to do a holiday theme update, so I figured this would be my last chance to do so for this game. Most of the update is just aesthetic. Changes your hats, some scenery but its nothing too large. But I hope it gets you in the mood anyways because winter holidays are /comfy/
I also kept a close eye on weapon feedback because I can’t really help myself and thought I’d throw the community a bone there too. But don’t get use to it. I’m sure you will all find something new to complain about.
The buzzer has been labeled the new “spam” weapon now that its good, so I altered it in ways to reduce said spam. The gravity will now require some player aim, and even some thought into how the blades will bounce.
The revolver and double barrel have suffered from auto clickers for a little too long, so I did away with that by making the fire rate of both human. For those who liked the rapid fire revolver clicking, you can still use its new alt fire, Rapid Fire. It will rapidly fire the revolver just as fast as you use to click it, but at the cost of accuracy.
My gratitude got you to squeeze another update outta me, so here you go. Thank you a lot for helping me live my dream.
Winter Event
Somewhere Land is feeling a little more cheerful! I mean, its still in turmoil but you know.
Temporary holiday hats!
Survival chests are now survival presents!
It’s snowing everywhere!! I mean everywhere!! In the desert? UNDERGROUND? What.
And more!
Fixed
Fixed muleslapper sound bug
Fixed a crash if you clicked a team before the map finished loading
Weapons
Increased double barrel reload time
Decreased double barrel fire rate
Decreased revolver fire rate
New Revolver Alt Fire: Rapid Fire
Buzzer projectiles are now heavily affected by gravity
Boring Editor v1.5
Changed how saving/loading works. You can now save and load bmap files directly, bmapsaves are no more.
You can still load bmapsaves if needed in the file menu. F10 key will still need to be used when loading bmapsave files.
Added the ability to use the arrow keys as a mouse wheel
(Recompiling not necessary, but always recommended.)
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